All posts by: atanasrusev

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Thread Pool Design Pattern

Why do we need it, when to use it, how to design it (in C++)? Reading time: 5+ minutes The design patterns in most general OOP languages have developed to a vast majority of techniques. In this article I will speak for one of the most important concepts when designing a multi-threading application – the […]

SW Development

RTOS, Latencies, Linux and SW libraries when choosing an OS solution for an embedded product with higher requirements for features

Read time: 20+ minutes Introduction For quite some time we have the world of RTOS solutions developing itself boldly. New distributions of Linux come (and sometimes they are discontinued), the kernel evolves slowly and securely, but many times RTOS systems, that theoretically may be better for your device, come and go without much noise as […]

SW Development
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